2023 |2022 |2021 |2020 | 2019 | 2018 | 2017 | 2016 | 2015 | 2014 | 2013 | 2012 | 2011 | 2010 | 2009 | 2008 | 2007 | 2006 | 2005 | 2004 | 2003 | 2002 | 2001 | 2000 | 1999 | 1998 | 1997 | 1996 | 1995
Publications
Here are selected publications of the Computer Graphics & Visualization Group.
2023 | Download | BibTeX |
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Visual analysis of model parameter sensitivities along warm conveyor belt trajectories using Met.3D (1.6.0-multivar1) Christoph Neuhauser, Maicon Hieronymus, Michael Kern, Marc Rautenhaus, Annika Oertel, Rüdiger Westermann Geoscientific Model Development (GMD), 2023 | [PDF] [Video] [Code] | [BIB] |
Neural Fields for Interactive Visualization of Statistical Dependencies in 3D Simulation Ensembles Fatemeh Farokhmanesh, Kevin Höhlein, Christoph Neuhauser, Rüdiger Westermann Vision, Modeling, and Visualization 2023 (VMV 2023) | [PDF] |
2019 | Download | BibTeX |
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Cluster-based Analysis of Multi-Parameter Distributions in Cloud Simulation Ensembles Alexander Kumpf, Josef Stumpfegger, Rüdiger Westermann Vision, Modeling, and Visualization (VMV) 2019 | BIB | |
Clustering Ensembles of 3D Jet-Stream Core Lines | BIB | |
Visualizing the Stability of 2D Point Sets from Dimensionality Reduction Techniques Christian Reinbold, Alexander Kumpf, Rüdiger Westermann COMPUTER GRAPHICS Forum (CGF) 2020 | DOI | BIB |
Unified Radio Interferometric Calibration and Imaging with Joint Uncertainty Quantification Philipp Arras, Philipp Frank, Reimar Leike, Rüdiger Westermann, Torsten Enßlin 2019 | ||
Visual Exploration of Circulation Rolls in Convective Heat Flows | BIB | |
Volumetric Isosurface Rendering with Deep Learning-Based Super-Resolution | PDF Preprint | BIB |
2018 | Download | BibTeX |
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Interactive Visual Exploration of Line Clusters | BIB | |
Visual Analysis of the Temporal Evolution of Ensemble Forecast Sensitivities | BIB | |
Interactive 3D Visual Analysis of Atmospheric Fronts | BIB | |
A Voxel-based Rendering Pipeline for Large 3D Line Sets | BIB |
2017 | Download | BibTeX |
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Visualization in Meteorology - A Survey of Techniques and Tools for Data Analysis Tasks | ||
Robust Detection and Visualization of Jet-stream Core Lines in Atmospheric Flow | BIB | |
Visualizing Confidence in Cluster-based Ensemble Weather Forecast Analyses | BIB | |
Infill Optimization for Additive Manufacturing –Approaching Bone-like Porous Structures | ||
Perceptual Evaluation of Liquid Simulation Methods | ||
Data-Driven Synthesis of Smoke Flows with CNN-based Feature Descriptors |
2016 | Download | BibTeX |
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Visualizing the Central Tendency of Ensembles of Shapes | BIB | |
Line density control in screen-space via balanced line hierarchies | BIB | |
Time-hierarchical Clustering and Visualization of Weather Forecast Ensembles | BIB | |
Self-Supporting Rhombic Infill Structures for Additive Manufacturing | BIB | |
Shape Interior Modeling and Mass Property Optimization Using Ray-reps | BIB | |
Visual Analysis of Spatial Variability and Global Correlations in Ensembles of Iso-Contours | BIB | |
Comparative Visual Analysis of Transport Variability in Flow Ensembles | ||
Screen-space Silhouettes for Visualizing Ensembles of 3D Isosurfaces | BIB | |
Narrow Band FLIP for Liquid Simulations | BIB |
2015 | Download | BibTeX |
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Solving the Fluid Pressure Poisson Equation Using Multigrid—Evaluation and Improvements | ||
A System for High-Resolution Topology Optimization | BIB | |
Memory-Efficient Interactive Online Reconstruction from Depth Image Streams | BIB | |
Three-dimensional visualization of ensemble weather forecasts – Part 1: The visualization tool Met.3D (version 1.0) | ||
Three-dimensional visualization of ensemble weather forecasts – Part 2: Forecasting warm conveyor belt situations for aircraft-based field campaigns | ||
Vector-to-Closest-Point Octree for Surface Ray-Casting | BIB | |
Streamline Variability Plots for Characterizing the Uncertainty in Vector Field Ensembles | BIB | |
By-Example Synthesis of Structurally Sound Patterns | ||
Comparative Visual Analysis of Vector Field Ensembles | BIB | |
Analyzing the Effect of Lossy Compression on Particle Traces in Turbulent Vector Fields | ||
High-Quality Shadows for Streaming Terrain Rendering | BIB | |
A Survey of Physically-based Simulation of Cuts in Deformable Bodies | BIB |
2013 | Download | BibTex |
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Interactive 3D visualization of ECMWF ensemble forecasts for research flight planning | ||
A Computational Tool for Pre-operative Breast Augmentation Planning in Aesthetic Plastic Surgery | ||
Visualization of Big SPH Simulations via Compressed Octree Grids | BIB | |
Progressive High-Quality Response Surfaces for Visually Guided Sensitivity Analysis | BIB | |
Visualizing the Variability of Gradients in Uncertain 2D Scalar Fields | BIB | |
Visualizing Contour Distributions in 2D Ensemble Data | BIB | |
Flux-freezing breakdown observed in high-conductivity magnetohydrodynamic turbulence | ||
Efficient Collision Detection for Composite Finite Element Simulation of Cuts in Deformable Bodies | BIB | |
Direct Contouring of Implicit Closest Point Surfaces |
2010 | Download | BibTeX |
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Interactive Deformations with Multigrid Skeletal Constraints | BIB | |
Efficient High-Quality Volume Rendering of SPH Data | BIB | |
Interactive Separating Streak Surfaces | BIB | |
Interactive Histology of Large-Scale Biomedical Image Stacks | ||
GPU-Aware Hybrid Terrain Rendering | BIB | |
Sample-based Surface Coloring | BIB | |
A Streaming Approach for Sparse Matrix Products and its Application in Galerkin Multigrid Methods | BIB | |
GPU-Based Euclidean Distance Transforms and Their Application to Volume Rendering | BIB |
2008 | Download | BibTeX |
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Acceleration of Medical Imaging Algorithms Using Programmable Graphics Hardware | BIB | |
Interpolating and Downsampling RGBA Volume Data | BIB | |
Pre-Integrated Volume Rendering for Multi-Dimensional Transfer Functions | BIB | |
Direct Volume Editing | BIB | |
Corotated Finite Elements Made Fast and Stable | BIB | |
Computational Steering for Patient-Specific Implant Planning in Orthopedics | BIB | |
Efficient image reconstruction for point-based and line-based rendering | BIB | |
Interactive Simulation and Visualization in Joint Replacement Surgery | BIB | |
A Real-time Model-based Approach for the Reconstruction of Fluid Flows induced by Microorganisms | ||
Real-Time Simulation and Visualization of Deformable Objects | BIB | |
Quasi-Convolution Pyramidal Blurring | BIB | |
Importance-Driven Particle Techniques for Flow Visualization | BIB |
2007 | Download | BibTeX |
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Interactive Collision Detection for Deformable and GPU objects | BIB | |
GPU Rendering of Secondary Effects | BIB | |
Interactive Model-based Image Registration | BIB | |
Freeform Image | BIB | |
Efficient Point-Based Rendering Using Image Reconstruction | BIB | |
Depth-of-Field Rendering by Pyramidal Image Processing | BIB | |
GPU-Based Edge-Directed Image Interpolation | BIB | |
Interactive Visual Exploration of Unsteady 3D Flows | BIB | |
Pyramid Filters Based on Bilinear Interpolation | BIB | |
Interactive GPU-based Collision Detection | BIB | |
Advanced Volume Rendering for Surgical Training Environments | BIB | |
GPU-accelerated MR Image Reconstruction From Radial Measurement Lines | BIB | |
A Fast And High-Quality Cone Beam Reconstruction Pipeline Using The GPU | BIB | |
A GPU Framework for Interactive Simulation and Rendering of Fluid Effects | BIB | |
A Survey of General-Purpose Computation on Graphics Hardware | BIB | |
Efficient Stipple Rendering | BIB |
2006 | Download | BibTeX |
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A GPU Framework for Interactive Simulation and Rendering of Fluid Effects J. Krüger, Ph. D. Thesis | BIB | |
Real-Time Editing, Synthesis, and Rendering of Infinite Landscapes on GPUs | BIB | |
A Generic and Scalable Pipeline for GPU Tetrahedral Grid Rendering | BIB | |
ClearView: An Interactive Context Preserving Hotspot Visualization Technique | BIB | |
Advanced Volume Rendering Techniques for Medical Applications | BIB | |
Interactive Screen-Space Accurate Photon Tracing on GPUs | BIB | |
Echtzeitverfahren zur modellbasierten Rekonstruktion von Strömungsfeldern aus experimentell bestimmten Partikelsequenzen | BIB | |
A Hybrid Approach Between Experiment and Evaluation for Artefact Detection and Flow Field Reconstruction | BIB | |
A Multigrid Framework for Real-Time Simulation of Deformable Bodies | BIB | |
GPU-Friendly High-Quality Terrain Rendering | BIB | |
MR Image Reconstruction Using the GPU | BIB | |
Compression and Rendering of Iso-Surfaces and Point Sampled Geometry | BIB | |
Realistic and Interactive Simulation of Rivers | BIB |
2005 | Download | BibTeX |
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The Application of GPU Particle Tracing to Diffusion Tensor Field Visualization | BIB | |
Interactive Simulation and Rendering of Heterogeneous Deformable Bodies | BIB | |
GPU Construction and Transparent Rendering of Iso-Surfaces | BIB | |
Random Walks for Interactive Organ Segmentation in Two and Three Dimensions: Implementation and Validation | BIB | |
A Multigrid Framework for Real-Time Simulation of Deformable Volumes | BIB | |
Mass-Spring Systems on the GPU | BIB | |
DuoDecim - A Structure for Point Scan Compression and Rendering | BIB | |
GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environments | BIB | |
A Particle System for Interactive Visualization of 3D Flows | BIB | |
A Survey of General-Purpose Computation on Graphics Hardware | BIB | |
GPU Gems 2 Chapter 'A GPU Framework for Solving Systems of Linear Equations' | BIB | |
GPU Gems 2 Chapter 'Improved GPU Sorting' | BIB | |
Interactive Simulation of Deformable Bodies on GPUs | BIB | |
Random walks for interactive alpha-matting | BIB |
2004 | Download | BibTeX |
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Physically Accurate Real-Time Simulation of Deformable Bodies for Surgical Training and Therapy Planning | BIB | |
High Quality Real-Time Volume Rendering for Time-Dependent Medical Data | BIB | |
Numerical Simulations on PC Graphics Hardware | BIB | |
GPU-PIV | BIB | |
UberFlow: A GPU-Based Particle Engine | BIB | |
Effective Use of Procedural Shaders in Animated Scenes |
2003 | Download | BibTeX |
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Linear Algebra Operators for GPU Implementation of Numerical Algorithms | BIB | |
Acceleration Techniques for GPU-based Volume Rendering | BIB | |
Compression Domain Volume Rendering | BIB | |
Kompressions- und Darstellungsmethoden für hochaufgelöste Volumendaten | BIB | |
Local exact particle tracing on unstructured grids | BIB |
2001 | Download | BibTeX |
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Towards Real-Time Visual Simulation of Water Surfaces | BIB | |
Accelerated Volume Ray-Casting using Texture Mapping | BIB | |
Real-Time Volume Deformations | BIB | |
The Rendering of Unstructured Grids Revisited | BIB |
1999 | Download | BibTeX |
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Isosurface Extraction Techniques for Web-based Volume Visualization | BIB | |
Real-time Exploration of Regular Volume Data by Adaptive Reconstruction of Iso-Surfaces | BIB | |
Applications of Pixel Textures in Visualization and Realistic Image Synthesis | BIB | |
Multiresolution and Hierarchical Methods for the Visualization of Volume Data | BIB | |
Decoupling Polygon Rendering from Geometry using Rasterization Hardware | BIB |