Winter Term 25/26
Lectures | Seminars | Practical Courses
Lectures
Game Physics - Physikalische Grundlagen für Computerspiele (IN0037) | |
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Lecturer | Prof. Dr. Nils Thuerey Dr. Luca Guastoni Dr. René Winchenbach |
Studies | Bachelor Games Engineering |
Prerequisites | Introduction to Informatics 1, Game Engine Design, Analysis |
Info | IN0037, 3 SWS, 6 ECTS |
Visual Data Analytics - Wissenschaftliche Visualisierung (IN2026) | |
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Lecturer | Prof. Dr. Rüdiger Westermann Dr. Johannes Kehrer |
Studies | Computer Science, CSE, COME, Cartography |
Prerequisites | Introduction to Informatics 1, Analysis, Linear Algebra |
Info | IN2026, 4 SWS, 5 ECTS |
Image Synthesis - Bildsynthese (IN2015) | |
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Lecturer | Prof. Dr. Rüdiger Westermann |
Studies | Computer Science, Game Engineering |
Prerequisites | Realtime Computer Graphics |
Info | IN2015, 4 SWS, 5 ECTS, on-campus + live streaming + moodle |
Seminars
Recent Highlights in Computer Graphics & Visualization (IN2107) | |
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Lecturer | Prof. Dr. Rüdiger Westermann |
Studies | Master Informatics / Games Engineering |
Prerequisites | Realtime Computer Graphics |
Info | IN2107, 2 SWS, 5 ECTS, Kickoff Meeting: tba |
Master Seminar - Topology Optimization (IN2107) | |
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Lecturer | Junpeng Wang |
Studies | Master Informatics / Games Engineering |
Prerequisites | Realtime Computer Graphics |
Info | IN2107, 2 SWS, 5 ECTS, Kickoff: tba |
Seminar - Deep Learning in Physics (IN2107, IN0014) | |
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Lecturer | Prof. Dr. Nils Thuerey, |
Studies | Master Informatics |
Prerequisites | Introduction to Deep Learning |
Info | IN2107, IN0014, 2 SWS, 4 ECTS |
Seminar – Deep Learning in Computer Graphics (IN2107, IN0014) | |
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Lecturer | Prof. Dr. Nils Thuerey, Patrick Schnell, Benjamin Holzschuh |
Studies | Master Informatics |
Prerequisites | Introduction to Deep Learning |
Info | IN2107, IN0014, 2 SWS, 4 ECTS |
Bachelor Seminar - How to make a Pixar Movie | |
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Lecturer | Prof. Dr. Rüdiger Westermann |
Studies | Bachelor Informatics, Games Engineering |
Prerequisites | None |
Info | IN0014, 2 SWS, 5 ECTS, kickoff meeting: tba |
Practical Courses
How to Blender (IN0012) | |
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Lecturer | Dennis Bukenberger |
Studies | Bachelor Informatics / Games Engineering |
Prerequisites | Realtime Computer Graphics |
Info | IN0012, 6 SWS, 10 ECTS, Kickoff Meeting: tba |
Computer Games Laboratory (IN7106, IN710615) | |
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Lecturer | Prof. Dr. Nils Thuerey, Hao Wei |
Studies | Informatics: Games Engineering |
Prerequisites | Bachelor Games Engineering |
Info | IN7106, IN710615, 6 SWS, 10 ECTS |
GPU-Pro (Computer Games Laboratory (IN7106) / Informatics Master Practical (IN2106)) | |
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Lecturer | Prof. Dr. Rüdiger Westermann, Simon Niedermayr |
Studies | Master Informatics: Games Engineering / Master Informatics |
Prerequisites | Realtime Computer Graphics |
Info | Master Practical 6 SWS, 10 ECTS |