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  • Lehrstuhl für Grafik und Visualisierung
  • TUM School of Computation, Information and Technology
  • Technische Universität München
Technische Universität München
  • Cover Page
  • People
    • Alumni
    • Mission
  • Research
    • Publications
      • 2025
        • Lightweight Gradient-Aware Upscaling of 3D Gaussian Splatting Images
        • SGLDBench: A Benchmark Suite for Stress-Guided Lightweight 3D Designs
        • Efficient Large-Scale 3D Topology Optimization with Matrix-free MATLAB Code
      • 2024
        • Application of 3D Gaussian Splatting for Cinematic Anatomy on Consumer Class Devices
        • A Compact and Efficient Neural Data Structure for Mutual Information Estimation in Large Timeseries
        • Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
        • Adaptive Sampling of 3D Spatial Correlations for Focus+Context Visualization
        • Design and Optimization of Functionally-graded Triangular Lattices for Multiple Loading Conditions
      • 2023
        • Visual analysis of model parameter sensitivities along warm conveyor belt trajectories using Met.3D (1.6.0-multivar1)
        • Neural Fields for Interactive Visualization of Statistical Dependencies in 3D Simulation Ensembles
      • 2022
        • Spatio-Temporal Visual Analysis of Turbulent Superstructures in Unsteady Flow
        • Deep Learning-based Parameter Transfer in Meteorological Data
        • Gpu Accelerated Scalable Parallel Coordinates Plots
        • Evaluation of Volume Representation Networks for Meteorological Ensemble Compression
        • Efficient High-Quality Rendering of Ribbons and Twisted Lines
      • 2021
      • 2020
      • 2019
      • 2018
      • 2017
      • 2016
      • 2015
      • 2014
      • 2013
      • 2012
      • 2011
      • 2010
      • 2009
      • 2008
      • 2007
      • 2006
      • 2005
    • Downloads
      • Particle Engine
      • Linear Algebra on GPUs
      • Bunny Demo Application
      • GPU Isosurfaces
      • GPUGems2: Improved GPU sorting
      • River Simulation
      • GPU based Raycaster with ClearView Technology
    • Projects
    • NVIDIA CUDA Research Center
    • ERC AdG SaferVis
    • ERCStG - realFlow
      • realFlow - Real-time Liquids
  • Teaching
    • Winter Term 25/26
      • Game Physics
      • Visual Data Analytics
      • Image Synthesis
      • Recent Highlights in Computer Graphics & Visualization
      • Topology Optimization
      • Deep Learning in Physics
      • Deep Learning in Computer Graphics
      • Bachelor Seminar - How to make a Pixar Movie
      • How to Blender
      • Computer Games Laboratory
      • GPU-Pro
    • Summer Term 25
      • Geometry Processing - Geometric Methods for Computer Graphics and Visualization
      • Realtime Computer Graphics
      • Machine Learning for 3D Geometry
      • Advanced Deep Learning for Physics
      • Bachelor Seminar - How to make a Pixar Movie
      • Recent Highlights in Computer Graphics & Visualization
      • 3D Machine Learning
      • Deep Learning in Computer Graphics
      • Deep Learning in Physics
      • Computer Games Laboratory
      • Deep Learning for 3D Perception
    • Winter Term 24/25
      • Introduction to Informatics
      • Game Physics
      • Visual Data Analytics
      • Image Synthesis
      • Machine Learning for 3D Geometry
      • 3D Vision and Learning for Robotic Perception and Decision-Making
      • Deep Learning in Physics
      • 3D Machine Learning
      • Recent Advances in Differentiable Rendering
      • Computer Games Laboratory
      • GPU-Pro
      • Deep Learning for 3D Perception
    • Summer Term 24
      • Geometry Processing - Geometric Methods for Computer Graphics and Visualization
      • Realtime Computer Graphics
      • Machine Learning for 3D Geometry
      • Advanced Deep Learning for Physics
      • Recent Highlights in Visual Data Analytics
      • 3D Machine Learning
      • Deep Learning in Computer Graphics
      • Deep Learning in Physics
      • Computer Games Laboratory
      • Deep Learning for 3D Perception
  • Theses
  • Open Positions
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Informatik 15 - Lehrstuhl für Grafik und Visualisierung


Prof. Dr. Rüdiger Westermann

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