|
Advanced Games-Specific Practical Course (Games Lab) - N-Dimensional User Experience (CIT4210000, IN710616)
|
6 |
PR
|
|
Business-Simulationen gestalten (IN2300)
|
3 |
SE
|
|
Doktorandenseminar (IN2137)
|
2 |
SE
|
|
Dreidimensionale Nutzerschnittstellen (IN2111)
|
5 |
VI
|
|
Einführung in Audio für Games (CIT2220000)
|
3 |
SE
|
|
Erweiterte Realität (IN2018)
|
5 |
VI
|
|
Games mit Bewegung- Dein Körper als 3D Nutzerinterface (CIT3220000)
|
3 |
SE
|
|
Immersive Storytelling: Games (CIT226000)
|
5 |
SE
|
|
Master-Praktikum - Metahuman as Avatars in Games (IN2106, IN40035)
|
6 |
PR
|
|
Oberseminar - N-Dimensional User Experience
|
2 |
SE
|
|
Open Real Time Games Workshop (IN2331)
|
4 |
SE
|
|
Ringvorlesung "Games Engineering" (IN2368)
|
2 |
VO
|
|
Seminar - Anwendungen der Augmented Reality (IN0014, IN4969)
|
2 |
SE
|
|
Seminar - Exploring Game Engines: A Technical and Scientific Analysis (IN0014, IN2107, IN45103)
|
2 |
SE
|
|
Virtuelle Trainingswelten (IN2302)
|
3 |
SE
|