Bachelor Seminar - How to make a Pixar Movie
Time, Place: | Kick-Off: Monday, 14. April 2025 at 12:00 hr in room 02.13.010 |
Contact: | junpeng.wang(at)tum.de, dennis.bukenberger(at)tum.de |
Prerequisites: | None |
Registration: | Please register via the matching system |
Content
The main purpose of this seminar is to introduce the basic ideas of computer graphics. Exemplary topics as they occur in the process of generating an animated feature-film will be discussed. The seminar will try to cover the entire pipeline from the storyboard to the final movie, thus giving detailed insight in how computer-assisted animation is done today. The focus will be on computer graphics, but there will be other topics that address more artistic views as well.
To successfully participate in this seminar, the attendants have to write a scientific short-paper (6 pages) using the ACM-style template with a double-column layout. Additionally, they have to prepare a talk which should last 25 minutes. Both, papers and talks can be written or held in German or English, with German being preferred.
Topics
- The Production Pipeline
- Modeling and Texturing
- Rigging and Animation
- Virtual Camera
- Rigid and Soft Body Dynamics
- Fluid Simulation
- Lighting and Shading
- Rendering
- Global Illumination
- Hair and Fur Simulation
- Non-Photorealistic Rendering
- Postproduction
Next Steps
- Pick your top three preferred topics from the list above.
- Send us your list and highlight your preferred order - until April 20.
- Note: We consider this email as your commitment to participate in the seminar (you will get registered in TUMonline automatically).
- Each student is assigned one topic - you will get notified.
Files
- HowTo: Paper Writing (by Aaron Hertzmann)
- HowTo: Presentation (by David Fleet and Aaron Hertzmann)
- Paper Template(recommending Overleaf)
Preliminary Schedule
The next regular meetings will be your presentations - in June.
We will post a more detailed schedule once we have a list of all participants.