Summer Term 2022

Lectures | Seminars | Practical Courses

Lectures

Geometric Modelling and Visualization (MSE) (IN8013)
Lecturer Prof. Angela Dai PhD
Studies Munich School of Engineering
Prerequisites Einführung in die Informatik 1/2 für Ingenieure, Mathematik I und II, Computer Aided Modeling of Products and Processes
Info IN8013, 3 SWS, 5 ECTS
Realtime Computer Graphics (IN0038 & IN0039)
Lecturer Dr. Matthäus Chajdas, AMD
Studies Bachelor Informatics, Informatics: Games Engineering
Prerequisites None
Info This module is open for bachelor students of Informatics (as an elective module) and Informatics: Games Engineering, and students who need this lecture as a bridge course to attend the master program Informatics: Games Engineering. Associated to this module is a practical, in which the students learn the fundamentals of shader programming using Java and a web-based shader tool. The practical is mandatory for sudents of Informatics: Games Engineering. The practical can be selected as a Bachelor practical for students of Informatics. The lecture will be taught in English.
IN0038 & IN0039, 4 SWS, 5 ECTS
Machine Learning for 3D Geometry (IN2392)
Lecturer Prof. Dr. Angela Dai
Studies Computer Science, Master Informatics
Prerequisites IN2346 Introduction to Deep Learning
MA0901 Lineare Algebra für Informatiker
Info IN2392, 4 SWS, 6 ECTS
3D Scanning & Motion Capture (IN2354)
Lecturer Prof. Dr. Angela Dai
Studies Master Informatics
Prerequisites Introduction to Informatics I, Analysis, Linear Algebra, Computer Graphics, C++
Info IN2354, 4 SWS, 6 ECTS
Advanced Deep Learning for Physics (IN 2298)
Lecturer Prof. Dr. Nils Thuerey
Studies Master of Informatics (all variants)
Prerequisites MA0902 Analysis für Informatiker
MA0901 Lineare Algebra für Informatiker
IN2346 Introduction to Deep Learning
Info IN2298, 4 SWS, 6 ECTS

Seminars

Deep Learning in Physics (IN2107, IN0014)
Lecturer Prof. Dr. Nils Thuerey
Studies Computer Science, Informatik: Games Engineering
Prerequisites Introduction to Informatics I, Analysis, Linear Algebra, Game Physics and Introduction to Deep Learning recommended
Info Deep learning methods for physically-based simulations of fluids and elastic materials
IN2107, IN0014, 2 SWS, 5 ECTS
Recent Highlights in Graphics, Special Effects and Visualization (IN2107)
Lecturer Prof. Dr. Rüdiger Westermann
Studies Master Informatics
Prerequisites Image Synthesis
Info IN2107, 2 SWS, 5 ECTS
3D Machine Learning (IN2107)
Lecturer Prof. Dr. Angela Dai
Studies Master Informatics
Prerequisites Basic understanding of geometry is desirable
Info IN2107, 2 SWS, 5 ECTS

Practical Courses

Computer Games Laboratory (IN7106)
Lecturer Prof. Dr. Thuerey
Studies Master Informatik: Games Engineering
Prerequisites Bachelor Informatik: Games Engineering
Info Master Practical Informatik: Games Engineering
IN7106, 6 SWS, 10 ECTS
Deep Learning for 3D Perception (IN2106)
Lecturer Prof. Dr. Angela Dai
Studies Master Informatics
Prerequisites Introduction to Deep Learning; experience with deep learning frameworks (e.g., PyTorch); proficient in C++/Python. 3D Scanning & Motion Capture or Machine Learning for 3D Geometry is a plus.
Info IN2106, 6 SWS, 10 ECTS